AI Insights · Timothy · September 2021
Top 5 Sandbox-like Games on iOS in Israel for Q3 2021
Explore the performance of the top 5 sandbox-like games on iOS in Israel during Q3 2021, focusing on weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 sandbox-like games on iOS in Israel demonstrated varied performance trends in weekly downloads, revenue, and active users. Below, we delve into the specifics for each game, providing insights based on Sensor Tower data.
Roblox saw a consistent increase in weekly revenue, peaking around $28.7K in early August. Weekly downloads fluctuated, reaching a high of approximately 4.8K in early August and a low of around 3.6K in mid-September. Active users hovered around 50K for most of the quarter, with a slight dip to about 47.7K in mid-September before rebounding to 49K by the end of the quarter.
PK XD: Fun, friends & games experienced notable fluctuations in weekly revenue, with a peak of around $2.3K in late August and a dip to approximately $859 by the end of September. Downloads were initially high, with a peak of 1.9K at the end of June, but saw a decline to about 596 by the end of September. Active users also mirrored this trend, starting at 7.1K in late June but declining to around 4.8K by the end of September.
MultiCraft — Build and Mine! did not generate any revenue during this period. However, weekly downloads peaked at 2.3K in mid-August, and active users saw a significant increase from 2.5K in late June to a peak of 6.4K in mid-August, before settling at around 3.7K by the end of September.
Block Craft 3D: Building Games had a dramatic increase in weekly revenue, peaking at approximately $2.1K at the end of September. Downloads reached a high of around 954 in late July, while active users saw an increase from 5.6K in late June to a peak of 6.5K in early September before dropping to around 5.2K by the end of the quarter.
ZEPETO: Avatar, Connect & Live showed a varied revenue trend, with a peak of around $287 in mid-August. Downloads surged to approximately 2.9K in mid-August before stabilizing around 374 by the end of September. Active users increased from 2.9K in late June to a peak of around 6.5K in mid-August, then declined to about 3.9K by the end of the quarter.
These insights are based on Sensor Tower data, providing a detailed view of the performance of these top sandbox-like games in Israel. For more in-depth analysis and additional insights, visit Sensor Tower.